Wonder Boy III: The Dragon's Trap for the Sega Master System
In the annals of video gaming, how many titles put you right at the end of the prequel game? A handful to be sure, and the only one parading the stage during our passage through games old and new is Super Metroid . Which is an interesting happenstance, because there are a number of mechanics it shares with another game picking up where its predecessor left off: Wonder Boy III: The Dragon's Trap . Published in 1989 for the Master System and subsequently appearing on the Game Gear, the PC Engine (under a different name) and getting a latter day reskin for the Switch, PS4, and XBox One in 2017, in the pantheon of Sega-sourced mascots the Wonder Boy series of games have tended to get outshone by a certain other character . Nevertheless, the broad consensus among professional reviewers of the day placed Dragon's Trap the nearest the Master System had to a Super Mario game in terms of depth, making it easily one of the best games the machine had to offer. Not to be confused with ...